Trolling 101
A Controller is one of the 4 roles available in DCUO. This role focuses on incapacitating enemies and group support including power regeneration. Controllers have specific debuff abilities that can lower an opponent's defense, toughness, healing or damage output. This role requires high amounts of vitalization and dominance. The symbol that represents a controller is in the shape of a sound wave.
In PVP controllers have a disadvantage against Tanks and DPS but have an advantage to Nature, Electricity, Sorcery and Celestial Healers.
In order to acquire the control role, you must select Light, Gadgets, Mental or Quantum as your power set. Once you reach level 10, you will automatically be given the control role. Controller is the only role stance where your damage will not diminish, however you will not get the extra damage percentages from your powers as you would if you were in damage stance. As a controller you will gain 350 vitalization and 100% more dominance, your control powers will have their power strengthened as it´s duration.
Mail Messages
Upon reaching level 10, players receive a message from Oracle or Calculator, accessible from any mail terminal.
Heroes:
From: Oracle
Subject: Mission Control"Ready to turn the dial up against villainy?? It's all in your hand - in the Control Role! It boosts your control abilities, like encases and stuns, and reduces your damage output. Certain abilities also restore power to your teammates. Check out the descriptions in the the Traits tab of you Communicator for more on role Bonuses. Plus, if the action gets too heated, you can always switch roles out of combat by using the up button (T on the keyboard)."Attachment: -
Villains:
From: Calculator
Subject: Mission Control"Ready to turn it up a notch? It's all in your hand - in the Control Role! It boosts your control abilities, like encases and stuns, and reduces your damage output. Certain abilities also restore power to your teammates. Check out the descriptions in the the Traits tab of you Communicator for more on role Bonuses. Plus, if the action gets too heated, you can always switch roles out of combat by using the up button (T on the keyboard)."Attachment: -
Special Powers and Abilities
Group PowerControllers have abilities to provide power to group members.
Function
Powers Restores Power to group members Over Time:
Sticky Bomb, Taser Pull : Gadgets
Boxing, Light Claws : Light
Terror Tendrils, Telekinesis : Mental
Tachyon Burst, Gravitonic Field : Quantum
Restores Power to the three most fatigued group members:
Defibrillator : Gadgets
Recharge : Light
Psychic Empowerment : Mental
Temporal Extortion : Quantum
Supercharge that restores Power to group members:
Battle Drone : Gadgets
Speed Drain : Super Speed
Word of Power : Iconic
Supercharge Shield that restoresPower to group members:
Group Shielding : Light
Bastion : Mental
Event Horizon : Quantum
Debuffs
Controllers have specific abilities to lower an opponent's defense, toughness, healing output or damage output
Function
PowersReduces Defense by 493 or 7% Reduces Toughness by 704 or 10%:
Gauss Grenade, Stasis Field : Gadgets
Whip Thrash, Entrap : Light
Phantom Flames, Thought Bubble : Mental
Time Bomb, Singularity : Quantum
Reduces Damage Output by 7%. Removes any active Damage buff:
Vortex Cannon, Sleep Dart : Gadgets
Grasping Hand, Light Weight : Light
Cryokinesis, Terrorize : Mental
Warp Barrage, Alcubierre Wave : Quantum
Reduces Healing by 25%.Removes any Power Over Time effects.
Napalm Grenade, Cyro-Foam : Gadgets
Light Blast, Snap Trap : Light
Horrific Visage, Pyrokinesis : Mental
Anomaly, Gravity Bomb : Quantum
Quantum
Time
Specializing in this tree grants +1% critical attack chance and +35 power.
Power Description
Tachyon BurstRestores Power to group members over time.
Temporal Extortion Restores Power to the three most fatigued group members.
Time Bomb Reduces enemy Defense by 7% and Toughness by 10%.
Anomaly Reduces Healing by 25% and removes Power Over Time effects.
Warp Barrage Reduces Damage Output by 7% and removes Damage buff.
Space
Specializing in this tree grants +5% critical attack damage and +10 vitalization.
PowerDescription
Gravitonic FieldRestores Power to group members over time.
SingularityReduces enemy Defense by 7% and Toughness by 10%.
Alcubierre WaveReduces Damage Output by 7% and removes Damage buff.
Gravity BombReduces Healing by 25% and removes Power Over Time effects.
Event HorizonSupercharge Shield that restores Power to group members.
Light
Assault
Specializing in this tree grants +1% critical attack chance and +35 power.
PowerDescriptionLight ClawsRestores Power to group members over time.
Whip ThrashReduces enemy Defense by 7% and Toughness by 10%.
Snap TrapReduces Healing by 25% and removes Power Over Time effects.
Light WeightReduces Damage Output by 7% and removes Damage buff.
Support
Specializing in this tree grants +5% critical attack damage and +10 vitalization.
PowerDescription:
BoxingRestores Power to group members over time.
EntrapReduces enemy Defense by 7% and Toughness by 10%.
Grasping HandReduces Damage Output by 7% and removes Damage buff.
Light BlastReduces Healing by 25% and removes Power Over Time effects.
RechargeRestores Power to the three most fatigued group members.
Group ShieldingSupercharge Shield that restores Power to group members.
Gadgets
Traps
Specializing in this tree grants +5% critical attack damage and +1 Stealth.
PowerDescription:
Taser PullRestores Power to group members over time.
Gauss GrenadeReduces enemy Defense by 7% and Toughness by 10%.
Cyro-FoamReduces Healing by 25% and removes Power Over Time effects.
Sleep DartReduces Damage Output by 7% and removes Damage buff.
DefibrillatorRestores Power to the three most fatigued group members.
Battle DroneSupercharge that Restores Power to group members.
Tricks
Specializing in this tree grants+1% Critical Attack Chance and +35 Power.
PowerDescriptionSticky BombRestores Power to group members over time.
Vortex CannonReduces Damage Output by 7% and removes Damage buff.
Stasis FieldReduces enemy Defense by 7% and Toughness by 10%.
Encases 2 enemies.
Napalm GrenadeReduces Healing by 25% and removes Power Over Time effects.
Suppressor TurretFires cryogenic rounds to Frostbite enemies, making them vulnerable to freezing, stun grenades or taser line to Electrify enemies, making them vulnerable to electrified power effects, or a Stasis Encasement to damage an enemy over time.
Mental
Telekinesis
Specializing in this tree grants +1% critical attack chance, and +35 Power.
PowerDescription:
TelekinesisRestores Power to group members over time.
Thought BubbleReduces enemy Defense by 7% and Toughness by 10%.
Encases 2 enemies.
CryokinesisReduces Damage Output by 7% and removes Damage buff.
Inflicts Frostbite to possibly root opponents.
PyrokinesisReduces Healing by 25% and removes Power Over Time effects.
Psychic EmpowermentRestores Power to the three most fatigued group members, and increases your damage for a short time.
BastionSupercharge Shield that restores Power to group members.
Illusion
Specializing in this tree grants +5% critical attack damage, and +1 Stealth.
PowerDescription:
Terror TendrilsRestores Power to group members over time.
TerrorizeReduces Damage Output by 7% and removes Damage buff.
Phantom FlamesReduces enemy Defense by 7% and Toughness by 10%.
Stuns multiple enemies.
Horrific VisageReduces Healing by 25% and removes Power Over Time effects.
Transforms up to 5 enemies into a ghost near the original target.
The primary stats for a Controller are:
Recommended Iconic Powers
Intimidating Gaze (Innate) : +25 Dominance
Wisdom of Solomon (Innate) : +50 Vitalization +100 Power
Word of Power: Knock back and stun opponents while healing you and restoring power to you and up to 7 group members.
Recommended Skills
Controllers should focus on Innate skills in the weapon trees that provide Dominance, Vitalization and Cunning.
Dominance
Brawling: +21 | Dual Wield: +21 | Hand Blaster: +21 | Staff: +21 | Shield: +3
Vitalization
Bow: +4 | Dual Wield: +4 | Staff: +4 | Dual Pistols: +19 | One-Handed: +15 | Two-Handed: +15 | Rifle: +19
Cunning
Bow: +3% Critical Power Chance | Martial Arts +3% Critical Power Chance | Shield +3% Critical Power Chance
Group Content
The Controller in group content is expected to maintain constant Power Over Time. The Controller should also provide Burst power when a Healer is low on Power. Controllers can also buff the groups damage for a short time. A Defense debuff is useful on Boss opponents as it reduces Defense by 493 or 7%.
When running group content with 2 Controllers, the Controller with the higher Vitalization should provide constant Power Over Time. Both Controllers should provide Burst Power to the group. The Controller with the lower Vitalization should maintain a defense, healing and damage debuff on enemies and Boss opponents.
important symbols every troll
should know
Healing Debuff Defense Debuff Power Over Time Debuff damage debuff damage buff
In PVP controllers have a disadvantage against Tanks and DPS but have an advantage to Nature, Electricity, Sorcery and Celestial Healers.
In order to acquire the control role, you must select Light, Gadgets, Mental or Quantum as your power set. Once you reach level 10, you will automatically be given the control role. Controller is the only role stance where your damage will not diminish, however you will not get the extra damage percentages from your powers as you would if you were in damage stance. As a controller you will gain 350 vitalization and 100% more dominance, your control powers will have their power strengthened as it´s duration.
Mail Messages
Upon reaching level 10, players receive a message from Oracle or Calculator, accessible from any mail terminal.
Heroes:
From: Oracle
Subject: Mission Control"Ready to turn the dial up against villainy?? It's all in your hand - in the Control Role! It boosts your control abilities, like encases and stuns, and reduces your damage output. Certain abilities also restore power to your teammates. Check out the descriptions in the the Traits tab of you Communicator for more on role Bonuses. Plus, if the action gets too heated, you can always switch roles out of combat by using the up button (T on the keyboard)."Attachment: -
Villains:
From: Calculator
Subject: Mission Control"Ready to turn it up a notch? It's all in your hand - in the Control Role! It boosts your control abilities, like encases and stuns, and reduces your damage output. Certain abilities also restore power to your teammates. Check out the descriptions in the the Traits tab of you Communicator for more on role Bonuses. Plus, if the action gets too heated, you can always switch roles out of combat by using the up button (T on the keyboard)."Attachment: -
Special Powers and Abilities
Group PowerControllers have abilities to provide power to group members.
Function
Powers Restores Power to group members Over Time:
Sticky Bomb, Taser Pull : Gadgets
Boxing, Light Claws : Light
Terror Tendrils, Telekinesis : Mental
Tachyon Burst, Gravitonic Field : Quantum
Restores Power to the three most fatigued group members:
Defibrillator : Gadgets
Recharge : Light
Psychic Empowerment : Mental
Temporal Extortion : Quantum
Supercharge that restores Power to group members:
Battle Drone : Gadgets
Speed Drain : Super Speed
Word of Power : Iconic
Supercharge Shield that restoresPower to group members:
Group Shielding : Light
Bastion : Mental
Event Horizon : Quantum
Debuffs
Controllers have specific abilities to lower an opponent's defense, toughness, healing output or damage output
Function
PowersReduces Defense by 493 or 7% Reduces Toughness by 704 or 10%:
Gauss Grenade, Stasis Field : Gadgets
Whip Thrash, Entrap : Light
Phantom Flames, Thought Bubble : Mental
Time Bomb, Singularity : Quantum
Reduces Damage Output by 7%. Removes any active Damage buff:
Vortex Cannon, Sleep Dart : Gadgets
Grasping Hand, Light Weight : Light
Cryokinesis, Terrorize : Mental
Warp Barrage, Alcubierre Wave : Quantum
Reduces Healing by 25%.Removes any Power Over Time effects.
Napalm Grenade, Cyro-Foam : Gadgets
Light Blast, Snap Trap : Light
Horrific Visage, Pyrokinesis : Mental
Anomaly, Gravity Bomb : Quantum
Quantum
Time
Specializing in this tree grants +1% critical attack chance and +35 power.
Power Description
Tachyon BurstRestores Power to group members over time.
Temporal Extortion Restores Power to the three most fatigued group members.
Time Bomb Reduces enemy Defense by 7% and Toughness by 10%.
Anomaly Reduces Healing by 25% and removes Power Over Time effects.
Warp Barrage Reduces Damage Output by 7% and removes Damage buff.
Space
Specializing in this tree grants +5% critical attack damage and +10 vitalization.
PowerDescription
Gravitonic FieldRestores Power to group members over time.
SingularityReduces enemy Defense by 7% and Toughness by 10%.
Alcubierre WaveReduces Damage Output by 7% and removes Damage buff.
Gravity BombReduces Healing by 25% and removes Power Over Time effects.
Event HorizonSupercharge Shield that restores Power to group members.
Light
Assault
Specializing in this tree grants +1% critical attack chance and +35 power.
PowerDescriptionLight ClawsRestores Power to group members over time.
Whip ThrashReduces enemy Defense by 7% and Toughness by 10%.
Snap TrapReduces Healing by 25% and removes Power Over Time effects.
Light WeightReduces Damage Output by 7% and removes Damage buff.
Support
Specializing in this tree grants +5% critical attack damage and +10 vitalization.
PowerDescription:
BoxingRestores Power to group members over time.
EntrapReduces enemy Defense by 7% and Toughness by 10%.
Grasping HandReduces Damage Output by 7% and removes Damage buff.
Light BlastReduces Healing by 25% and removes Power Over Time effects.
RechargeRestores Power to the three most fatigued group members.
Group ShieldingSupercharge Shield that restores Power to group members.
Gadgets
Traps
Specializing in this tree grants +5% critical attack damage and +1 Stealth.
PowerDescription:
Taser PullRestores Power to group members over time.
Gauss GrenadeReduces enemy Defense by 7% and Toughness by 10%.
Cyro-FoamReduces Healing by 25% and removes Power Over Time effects.
Sleep DartReduces Damage Output by 7% and removes Damage buff.
DefibrillatorRestores Power to the three most fatigued group members.
Battle DroneSupercharge that Restores Power to group members.
Tricks
Specializing in this tree grants+1% Critical Attack Chance and +35 Power.
PowerDescriptionSticky BombRestores Power to group members over time.
Vortex CannonReduces Damage Output by 7% and removes Damage buff.
Stasis FieldReduces enemy Defense by 7% and Toughness by 10%.
Encases 2 enemies.
Napalm GrenadeReduces Healing by 25% and removes Power Over Time effects.
Suppressor TurretFires cryogenic rounds to Frostbite enemies, making them vulnerable to freezing, stun grenades or taser line to Electrify enemies, making them vulnerable to electrified power effects, or a Stasis Encasement to damage an enemy over time.
Mental
Telekinesis
Specializing in this tree grants +1% critical attack chance, and +35 Power.
PowerDescription:
TelekinesisRestores Power to group members over time.
Thought BubbleReduces enemy Defense by 7% and Toughness by 10%.
Encases 2 enemies.
CryokinesisReduces Damage Output by 7% and removes Damage buff.
Inflicts Frostbite to possibly root opponents.
PyrokinesisReduces Healing by 25% and removes Power Over Time effects.
Psychic EmpowermentRestores Power to the three most fatigued group members, and increases your damage for a short time.
BastionSupercharge Shield that restores Power to group members.
Illusion
Specializing in this tree grants +5% critical attack damage, and +1 Stealth.
PowerDescription:
Terror TendrilsRestores Power to group members over time.
TerrorizeReduces Damage Output by 7% and removes Damage buff.
Phantom FlamesReduces enemy Defense by 7% and Toughness by 10%.
Stuns multiple enemies.
Horrific VisageReduces Healing by 25% and removes Power Over Time effects.
Transforms up to 5 enemies into a ghost near the original target.
The primary stats for a Controller are:
Recommended Iconic Powers
Intimidating Gaze (Innate) : +25 Dominance
Wisdom of Solomon (Innate) : +50 Vitalization +100 Power
Word of Power: Knock back and stun opponents while healing you and restoring power to you and up to 7 group members.
Recommended Skills
Controllers should focus on Innate skills in the weapon trees that provide Dominance, Vitalization and Cunning.
Dominance
Brawling: +21 | Dual Wield: +21 | Hand Blaster: +21 | Staff: +21 | Shield: +3
Vitalization
Bow: +4 | Dual Wield: +4 | Staff: +4 | Dual Pistols: +19 | One-Handed: +15 | Two-Handed: +15 | Rifle: +19
Cunning
Bow: +3% Critical Power Chance | Martial Arts +3% Critical Power Chance | Shield +3% Critical Power Chance
Group Content
The Controller in group content is expected to maintain constant Power Over Time. The Controller should also provide Burst power when a Healer is low on Power. Controllers can also buff the groups damage for a short time. A Defense debuff is useful on Boss opponents as it reduces Defense by 493 or 7%.
When running group content with 2 Controllers, the Controller with the higher Vitalization should provide constant Power Over Time. Both Controllers should provide Burst Power to the group. The Controller with the lower Vitalization should maintain a defense, healing and damage debuff on enemies and Boss opponents.
important symbols every troll
should know
Healing Debuff Defense Debuff Power Over Time Debuff damage debuff damage buff